void setup () { size (1000, 700); } void draw () { for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (0, 0, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (200, 200, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (400, 400, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (0, 400, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (400, 0, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (600, 200, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (800, 400, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (1000, 600, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (1000, 600, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (0, 800, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (400, 600, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (800, 0, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rect (1000, 200, 200, 200); } for (int i = 0; i < 100; i++) { float b = random(110, 150); float c = random(110, 150); float d = random(110, 150); fill (b, c, d); noStroke(); rectMode (CENTER); rect (mouseX, mouseY, 200, 200); } }